Draw an open spell ring. Place sigils in the center and signs around them. When everything is ready, seal the circle to awaken the spell. New here? Open the Dictionary on the right.

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First spell

Draw your first spell

Spells here are drawn by hand: a ring to hold the magic, a sigil to name it, a seal to wake it. A faint guide will trace each mark on the paper. Draw over it, and the cast at the end is yours.

Inscribe this spell

The diagram is stored with its ring open, so it will not activate when recalled.

Sign in

Sign in to save spells and share them in the library.